Summary
Naud is a platformer game created by me and 10 other developers over the course of two months. It is based on Super Mario and is about a viking shieldmaiden that has died and, in her spirit, form fights to gain entry into Valhalla. The gameplay consists of platforming to get through the levels, jumping on enemies to defeat them, and collecting runes for score.
Specifications
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Platformer
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Developed in 8 weeks, half time
My Contributions
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Level Design
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Game Design
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Creation of Tiled maps used as levels
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Scripting in the form of manipulation of .json files
Tools
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TGA 2D, in-house 2D game engine
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Tiled
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JSON
The Team
Peter Nilsson - Level Designer
Rickard Fjellvind - Level Designer
Erik Östsjö - Graphical Artist
Amanda Larsson Westerdahl - Graphical Artist
Ruben Dahlstrand - Graphical Artist
Manne Westermark - Graphical Artist
Eric Hildebrand - Programmer
Axel Hornay - Programmer
Sofie Palén - Programmer
Henrik Jönsson - Programmer