
Summary
Tom Cruiser's Bounty is an on rails space shooter created by me and 15 other developers over the course of two months. It is based on the space shooter Star Horizon. The gameplay consists of flying on rails, shooting down enemies with your main gun and a cluster missile special ability, as well as avoiding enemy fire and obstacles. In this game we also focused on creating a light hearted and humorous narrative, which incidentally portrays me as the antagonist!
Specifications
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Space Shooter on rails
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Developed in 10 weeks, half-time
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Created by Barklight
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Created in our own game engine
My Contributions
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Level design
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LUA-scripting
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Sprint management
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Story writing
Tools
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Eggshell, our own game engine
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Unity, used as level editor
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Visual Studio Code
The Barklight Team
Peter Nilsson - Level Designer
Hanna Mårtensson - Level Designer
Simon Carlsson - Level Designer
Viktor Pramberg - Technical Artist
Kim Wilhelmsson - Technical Artist
Catarina Batista - Graphical Artist
Amanda Larsson Westerdahl - Graphical Artist
Stina Arvidsson - Graphical Artist
Tom Sandvik - Graphical Artist
Morris Gustafsson - Programmer
Mattias Ringström - Programmer